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hub / github.com/Voidware-Prohibited/ALSXT / SetCombatStance

Method SetCombatStance

Source/ALSXT/Private/AlsxtCharacter.cpp:2716–2727  ·  view source on GitHub ↗

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2714}
2715
2716void AAlsxtCharacter::SetCombatStance(const FGameplayTag& NewCombatStanceTag)
2717{
2718
2719 if (CombatStance != NewCombatStanceTag)
2720 {
2721 const auto PreviousCombatStance{ CombatStance };
2722
2723 CombatStance = NewCombatStanceTag;
2724
2725 OnCombatStanceChanged(PreviousCombatStance);
2726 }
2727}
2728
2729void AAlsxtCharacter::OnReadyStanceChanged_Implementation(const FGameplayTag& PreviousCombatReadyTag)
2730{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected