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hub / github.com/Voidware-Prohibited/ALSXT / PaintMesh_Implementation

Method PaintMesh_Implementation

Source/ALSXT/Private/AlsxtCharacter.cpp:1811–1821  ·  view source on GitHub ↗

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1809}
1810
1811void AAlsxtCharacter::PaintMesh_Implementation(UPrimitiveComponent* Component, EPhysicalSurface SurfaceType, const FGameplayTag PaintType, FVector Location, float Radius)
1812{
1813 if (Cast<UAlsxtPaintableSkeletalMeshComponent>(Component))
1814 {
1815 Cast<UAlsxtPaintableSkeletalMeshComponent>(Component)->PaintMesh(SurfaceType, PaintType, Location, Radius);
1816 }
1817 if (Cast<UAlsxtPaintableStaticMeshComponent>(Component))
1818 {
1819 Cast<UAlsxtPaintableStaticMeshComponent>(Component)->PaintMesh(SurfaceType, PaintType, Location, Radius);
1820 }
1821}
1822
1823void AAlsxtCharacter::VolumePaintMesh_Implementation(UPrimitiveComponent* Component, EPhysicalSurface SurfaceType, const FGameplayTag PaintType, FVector Origin, FVector Extent)
1824{

Callers

nothing calls this directly

Calls 1

PaintMeshMethod · 0.45

Tested by

no test coverage detected