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hub / github.com/Voidware-Prohibited/ALSXT / NativeBeginPlay

Method NativeBeginPlay

Source/ALSXT/Private/AlsxtAnimationInstance.cpp:47–61  ·  view source on GitHub ↗

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45}
46
47void UAlsxtAnimationInstance::NativeBeginPlay()
48{
49 Super::NativeBeginPlay();
50
51 if (IsValid(ALSXTSettings))
52 {
53 ALS_ENSURE(IsValid(ALSXTCharacter));
54 if (GetOwningActor()->Implements<UAlsxtCharacterInterface>())
55 {
56 StaminaThresholdSettings = IAlsxtCharacterInterface::Execute_GetCharacterSettings(GetOwningActor())->StatusSettings.StaminaThresholdSettings;
57 CharacterBreathEffectsSettings = IAlsxtCharacterInterface::Execute_GetCharacterSettings(GetOwningActor())->BreathEffects;
58 }
59 }
60
61}
62
63void UAlsxtAnimationInstance::NativeUpdateAnimation(const float DeltaTime)
64{

Callers

nothing calls this directly

Calls 1

IsValidFunction · 0.85

Tested by

no test coverage detected