| 8 | #define LOCTEXT_NAMESPACE "FALSXTModule" |
| 9 | |
| 10 | void FALSXTModule::StartupModule() |
| 11 | { |
| 12 | // This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module |
| 13 | |
| 14 | AddPhysAnimCollisionProfile(); |
| 15 | if(ISettingsModule* SettingsModule = FModuleManager::GetModulePtr<ISettingsModule>("Settings")) |
| 16 | { |
| 17 | SettingsModule->RegisterSettings("Project", "Plugins", "ALSXT", |
| 18 | LOCTEXT("RuntimeSettingsName", "ALSXT Procedural Recoil Animation"), |
| 19 | LOCTEXT("RuntimeSettingsDescription", "ALSXT Procedural Recoil Animation Settings"), |
| 20 | GetMutableDefault<UAlsxtAnimationModifierExtractCurvesSettings>()); |
| 21 | } |
| 22 | } |
| 23 | |
| 24 | void FALSXTModule::ShutdownModule() |
| 25 | { |
nothing calls this directly
no outgoing calls
no test coverage detected