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github.com/Voidious/Diamond
/ getGunHeat
Method
getGunHeat
voidious/move/MoveEnemy.java:307–317 ·
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Source
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Callers
9
updateImaginaryWave
Method · 0.95
updateEnemyWaves
Method · 0.95
testFireIfGunTurnedGunHot
Method · 0.80
testFireIfGunTurnedGunNotTurned
Method · 0.80
testFireIfGunTurned
Method · 0.80
execute
Method · 0.80
fireIfGunTurned
Method · 0.80
onScannedRobot
Method · 0.80
ticksUntilGunCool
Method · 0.80
Calls
1
round
Method · 0.95
Tested by
3
testFireIfGunTurnedGunHot
Method · 0.64
testFireIfGunTurnedGunNotTurned
Method · 0.64
testFireIfGunTurned
Method · 0.64