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hub / github.com/Voidious/Diamond / aimAtEveryone

Method aimAtEveryone

voidious/gun/MeleeGun.java:55–129  ·  view source on GitHub ↗
(Point2D.Double myNextLocation,
      long currentTime, int enemiesAlive, double bulletPower,
      GunEnemy closestBot, boolean painting)

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Callers 1

aimAndFireAtEveryoneMethod · 0.80

Calls 11

getCommonKsizeMethod · 0.95
setBulletPowerMethod · 0.95
getFiringAngleMethod · 0.95
addValueMethod · 0.95
botWidthAimAngleMethod · 0.95
drawGunAnglesMethod · 0.95
getAllEnemyDataMethod · 0.80
getMethod · 0.80
nearestNeighborsMethod · 0.80
sizeMethod · 0.65
distanceMethod · 0.65

Tested by

no test coverage detected