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Method updateEnemy

voidious/gun/GunDataManager.java:112–139  ·  view source on GitHub ↗
(ScannedRobotEvent e, Point2D.Double enemyLocation,
      double absBearing, int currentRound, boolean is1v1)

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Callers 3

testUpdateEnemyMethod · 0.95
onScannedRobotMethod · 0.45

Calls 10

updateTimersMethod · 0.95
newBuilderMethod · 0.95
advancingVelocityMethod · 0.95
getEnemyDataMethod · 0.80
setRobotStateMethod · 0.80
buildMethod · 0.80
setTimeMethod · 0.80
setVelocityMethod · 0.80
setHeadingMethod · 0.80
setLocationMethod · 0.80

Tested by 2

testUpdateEnemyMethod · 0.76