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Function Rb

assets/js/space-wrap.js:7–8  ·  view source on GitHub ↗
(a)

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5c.encoding);this.texture.generateMipmaps=void 0!==c.generateMipmaps?c.generateMipmaps:!1;this.texture.minFilter=void 0!==c.minFilter?c.minFilter:1006;this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.depthTexture=void 0!==c.depthTexture?c.depthTexture:null}function ce(a,b,c){Sa.call(this,a,b,c);this.samples=4}function rb(a,b,c){Sa.call(this,a,b,c)}function sb(a,b,c,d,e,f,g,h,l,m,q,p){Y.call(this,null,f,g,h,l,m,d,e,q,p);this.image=
6{data:a,width:b,height:c};this.magFilter=void 0!==l?l:1003;this.minFilter=void 0!==m?m:1003;this.flipY=this.generateMipmaps=!1;this.unpackAlignment=1}function Ga(a,b){this.min=void 0!==a?a:new n(Infinity,Infinity,Infinity);this.max=void 0!==b?b:new n(-Infinity,-Infinity,-Infinity)}function Ta(a,b){this.center=void 0!==a?a:new n;this.radius=void 0!==b?b:0}function Ua(a,b){this.normal=void 0!==a?a:new n(1,0,0);this.constant=void 0!==b?b:0}function yd(a,b,c,d,e,f){this.planes=[void 0!==a?a:new Ua,void 0!==
7b?b:new Ua,void 0!==c?c:new Ua,void 0!==d?d:new Ua,void 0!==e?e:new Ua,void 0!==f?f:new Ua]}function P(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];0<arguments.length&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}function Rb(a){var b={},c;for(c in a){b[c]={};for(var d in a[c]){var e=a[c][d];e&&(e.isColor||e.isMatrix3||e.isMatrix4||e.isVector2||e.isVector3||e.isVector4||e.isTexture)?b[c][d]=e.clone():Array.isArray(e)?b[c][d]=e.slice():b[c][d]=
8e}}return b}function ya(a){for(var b={},c=0;c<a.length;c++){var d=Rb(a[c]),e;for(e in d)b[e]=d[e]}return b}function A(a,b,c){return void 0===b&&void 0===c?this.set(a):this.setRGB(a,b,c)}function de(){function a(e,f){!1!==c&&(d(e,f),b.requestAnimationFrame(a))}var b=null,c=!1,d=null;return{start:function(){!0!==c&&null!==d&&(b.requestAnimationFrame(a),c=!0)},stop:function(){c=!1},setAnimationLoop:function(a){d=a},setContext:function(a){b=a}}}function Zf(a){function b(b,c){var d=b.array,e=b.dynamic?
935048:35044,h=a.createBuffer();a.bindBuffer(c,h);a.bufferData(c,d,e);b.onUploadCallback();c=5126;d instanceof Float32Array?c=5126:d instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):d instanceof Uint16Array?c=5123:d instanceof Int16Array?c=5122:d instanceof Uint32Array?c=5125:d instanceof Int32Array?c=5124:d instanceof Int8Array?c=5120:d instanceof Uint8Array&&(c=5121);return{buffer:h,type:c,bytesPerElement:d.BYTES_PER_ELEMENT,version:b.version}}
10var c=new WeakMap;return{get:function(a){a.isInterleavedBufferAttribute&&(a=a.data);return c.get(a)},remove:function(b){b.isInterleavedBufferAttribute&&(b=b.data);var d=c.get(b);d&&(a.deleteBuffer(d.buffer),c.delete(b))},update:function(d,e){d.isInterleavedBufferAttribute&&(d=d.data);var f=c.get(d);if(void 0===f)c.set(d,b(d,e));else if(f.version<d.version){var g=d,h=g.array,l=g.updateRange;a.bindBuffer(e,f.buffer);!1===g.dynamic?a.bufferData(e,h,35044):-1===l.count?a.bufferSubData(e,0,h):0===l.count?
11console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):(a.bufferSubData(e,l.offset*h.BYTES_PER_ELEMENT,h.subarray(l.offset,l.offset+l.count)),l.count=-1);f.version=d.version}}}}function Sb(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d&&d.isVector3?d:new n;this.vertexNormals=Array.isArray(d)?d:[];this.color=e&&e.isColor?e:new A;this.vertexColors=Array.isArray(e)?

Callers 4

yaFunction · 0.70
dgFunction · 0.70
pFunction · 0.70
space-wrap.jsFile · 0.70

Calls

no outgoing calls

Tested by

no test coverage detected