()
| 50 | |
| 51 | //Adjust left margin so circle is not on the edge |
| 52 | function setLeftMargin(){ |
| 53 | let maxWidth = gameArea.clientWidth; |
| 54 | if (maxWidth <= 100){ |
| 55 | maxWidth = maxWidth + 200; |
| 56 | } else { |
| 57 | maxWidth = maxWidth - 200; |
| 58 | } |
| 59 | |
| 60 | return maxWidth; |
| 61 | } |
| 62 | |
| 63 | function hit(e){ |
| 64 | let start = e.target.start; |