| 572 | // Not very optimized - lots of duplicate vertices are generated. |
| 573 | function makeRecursiveCubeModel({ recursionLevel, splitFn, color, scale=1 }) { |
| 574 | const getScaleAtLevel = level => 1 / (3 ** level); |
| 575 | |
| 576 | // We can model level 0 manually. It's just a single, centered, cube. |
| 577 | let cubeOrigins = [{ x: 0, y: 0, z: 0 }]; |
no outgoing calls
no test coverage detected