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/
github.com/VirtualGL/virtualgl
/ checkError
Method
checkError
util/Thread.cpp:76–79 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
74
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void Thread::checkError(void)
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{
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if(obj && obj->lastError) throw obj->lastError;
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}
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#ifdef _WIN32
Callers
15
getFrame
Method · 0.80
drawFrame
Method · 0.80
run
Method · 0.80
getFrame
Method · 0.80
isReady
Method · 0.80
sendFrame
Method · 0.80
multiThreadTest
Function · 0.80
getFrame
Method · 0.80
isReady
Method · 0.80
sendFrame
Method · 0.80
getFrame
Method · 0.80
isReady
Method · 0.80
Calls
no outgoing calls
Tested by
2
nativeStress
Function · 0.64
main
Function · 0.64