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github.com/VirtualGL/virtualgl
/ enableWMDeleteHandler
Method
enableWMDeleteHandler
server/VirtualWin.cpp:264–268 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
262
263
264
void VirtualWin::enableWMDeleteHandler(void)
265
{
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CriticalSection::SafeLock l(mutex);
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handleWMDelete = true;
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}
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void VirtualWin::readback(GLint drawBuf, bool spoilLast, bool sync)
Callers
1
setWMAtom
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected