| 73 | |
| 74 | |
| 75 | void FakePbuffer::createBuffer(bool useRBOContext, bool ignoreReadDrawBufs, |
| 76 | bool ignoreDrawFBO, bool ignoreReadFBO) |
| 77 | { |
| 78 | TempContextEGL *tc = NULL; |
| 79 | BufferState *bs = NULL; |
| 80 | |
| 81 | CriticalSection::SafeLock l(RBOCONTEXT.getMutex()); |
| 82 | |
| 83 | try |
| 84 | { |
| 85 | if(useRBOContext) |
| 86 | tc = new TempContextEGL(RBOCONTEXT.getContext()); |
| 87 | else |
| 88 | { |
| 89 | int saveMask = BS_RBO; |
| 90 | if(!ignoreReadDrawBufs) saveMask |= BS_DRAWBUFS | BS_READBUF; |
| 91 | if(!ignoreDrawFBO) saveMask |= BS_DRAWFBO; |
| 92 | if(!ignoreReadFBO) saveMask |= BS_READFBO; |
| 93 | |
| 94 | bs = new BufferState(saveMask); |
| 95 | } |
| 96 | |
| 97 | TRY_GL(); |
| 98 | if(fbo) _glDeleteFramebuffers(1, &fbo); |
| 99 | _glGenFramebuffers(1, &fbo); |
| 100 | _glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 101 | // 0 = front left, 1 = back left, 2 = front right, 3 = back right |
| 102 | for(int i = 0; i < 2 * (!!config->attr.stereo + 1); |
| 103 | i += (1 - !!config->attr.doubleBuffer + 1)) |
| 104 | { |
| 105 | if(!rboc[i]) |
| 106 | { |
| 107 | GLenum internalFormat = GL_SRGB8; |
| 108 | if(config->attr.redSize > 8) internalFormat = GL_RGB10_A2; |
| 109 | else if(config->attr.alphaSize) internalFormat = GL_SRGB8_ALPHA8; |
| 110 | |
| 111 | _glGenRenderbuffers(1, &rboc[i]); |
| 112 | _glBindRenderbuffer(GL_RENDERBUFFER, rboc[i]); |
| 113 | if(config->attr.samples > 1) |
| 114 | _glRenderbufferStorageMultisample(GL_RENDERBUFFER, |
| 115 | config->attr.samples, internalFormat, width, height); |
| 116 | else |
| 117 | _glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, width, |
| 118 | height); |
| 119 | } |
| 120 | else _glBindRenderbuffer(GL_RENDERBUFFER, rboc[i]); |
| 121 | _glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, |
| 122 | GL_RENDERBUFFER, rboc[i]); |
| 123 | } |
| 124 | if(config->attr.stencilSize || config->attr.depthSize) |
| 125 | { |
| 126 | if(!rbod) |
| 127 | { |
| 128 | GLenum internalFormat = GL_DEPTH_COMPONENT24; |
| 129 | if(config->attr.stencilSize && config->attr.depthSize) |
| 130 | internalFormat = GL_DEPTH24_STENCIL8; |
| 131 | else if(config->attr.stencilSize) |
| 132 | internalFormat = GL_STENCIL_INDEX8; |
no test coverage detected