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hub / github.com/VirtualGL/virtualgl / shutdown

Method shutdown

common/frameut.cpp:250–262  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

248 }
249
250 void shutdown(void)
251 {
252 deadYet = true;
253 int i;
254 for(i = 0; i < NFRAMES; i++)
255 cframes[i].signalReady(); // Release my thread
256 if(thread)
257 {
258 thread->stop(); delete thread; thread = NULL;
259 }
260 for(i = 0; i < NFRAMES; i++)
261 cframes[i].signalComplete(); // Release compressor
262 }
263
264 private:
265

Callers

nothing calls this directly

Calls 3

signalReadyMethod · 0.80
signalCompleteMethod · 0.80
stopMethod · 0.45

Tested by

no test coverage detected