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hub / github.com/VirtualGL/virtualgl / waitUntilReady

Method waitUntilReady

common/Frame.h:52–52  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

50 void makePassive(Frame &stf, int mode);
51 void signalReady(void) { ready.signal(); }
52 void waitUntilReady(void) { ready.wait(); }
53 void signalComplete(void) { complete.signal(); }
54 void waitUntilComplete(void) { complete.wait(); }
55 bool isComplete(void) { return !complete.isLocked(); }

Callers 3

frameut.cppFile · 0.45
runMethod · 0.45
runMethod · 0.45

Calls 1

waitMethod · 0.45

Tested by

no test coverage detected