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/
github.com/VirtualGL/virtualgl
/ redraw
Method
redraw
common/Frame.cpp:668–672 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
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void FBXFrame::redraw(void)
669
{
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if(flags & FRAME_BOTTOMUP) TRY_FBX(fbx_flip(&fb, 0, 0, 0, 0));
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TRY_FBX(fbx_write(&fb, 0, 0, 0, 0, fb.width, fb.height));
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}
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#ifdef USEXV
Callers
1
frameut.cpp
File · 0.45
Calls
3
fbx_flip
Function · 0.85
fbx_write
Function · 0.85
fbxv_write
Function · 0.85
Tested by
no test coverage detected