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/
github.com/VirtualGL/virtualgl
/ redraw
Method
redraw
client/GLFrame.cpp:162–166 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
160
161
162
void GLFrame::redraw(void)
163
{
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drawTile(0, 0, hdr.framew, hdr.frameh);
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sync();
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}
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void GLFrame::drawTile(int x, int y, int width, int height)
Callers
1
run
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected