| 337 | |
| 338 | |
| 339 | void glFramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n, |
| 340 | const GLenum *bufs) |
| 341 | { |
| 342 | if(faker::getOGLExcludeCurrent() || faker::getEGLXContextCurrent()) |
| 343 | { |
| 344 | _glFramebufferDrawBuffersEXT(framebuffer, n, bufs); |
| 345 | return; |
| 346 | } |
| 347 | |
| 348 | TRY(); |
| 349 | |
| 350 | ///////////////////////////////////////////////////////////////////////////// |
| 351 | OPENTRACE(glFramebufferDrawBuffersEXT); PRARGI(framebuffer); PRARGI(n); |
| 352 | if(n && bufs) |
| 353 | { |
| 354 | for(GLsizei i = 0; i < n; i++) PRARGX(bufs[i]); |
| 355 | } |
| 356 | STARTTRACE(); |
| 357 | ///////////////////////////////////////////////////////////////////////////// |
| 358 | |
| 359 | faker::VirtualWin *vw = NULL; |
| 360 | int before = -1, after = -1, rbefore = -1, rafter = -1; |
| 361 | GLXDrawable drawable = 0; |
| 362 | |
| 363 | if(framebuffer == 0 && (drawable = backend::getCurrentDrawable()) != 0 |
| 364 | && (vw = WINHASH.find(NULL, drawable)) != NULL) |
| 365 | { |
| 366 | before = DrawingToFront(); |
| 367 | rbefore = DrawingToRight(); |
| 368 | backend::namedFramebufferDrawBuffers(framebuffer, n, bufs, true); |
| 369 | after = DrawingToFront(); |
| 370 | rafter = DrawingToRight(); |
| 371 | if(before && !after) vw->dirty = true; |
| 372 | if(rbefore && !rafter && vw->isStereo()) vw->rdirty = true; |
| 373 | } |
| 374 | else backend::namedFramebufferDrawBuffers(framebuffer, n, bufs, true); |
| 375 | |
| 376 | ///////////////////////////////////////////////////////////////////////////// |
| 377 | STOPTRACE(); |
| 378 | if(drawable && vw) |
| 379 | { |
| 380 | PRARGI(vw->dirty); PRARGI(vw->rdirty); PRARGX(vw->getGLXDrawable()); |
| 381 | } |
| 382 | CLOSETRACE(); |
| 383 | ///////////////////////////////////////////////////////////////////////////// |
| 384 | |
| 385 | CATCH(); |
| 386 | } |
| 387 | |
| 388 | |
| 389 | void glFramebufferReadBufferEXT(GLuint framebuffer, GLenum mode) |
nothing calls this directly
no test coverage detected