An instance of Forge takes the LoopHandle of your window as input for instance creation. It is currently not usable because of latency issues. A macro build is in progress to fix latency issues and provide a more streamlined overview.
| 26 | /// instance creation. It is currently not usable because of latency issues. A macro |
| 27 | /// build is in progress to fix latency issues and provide a more streamlined overview. |
| 28 | pub struct Forge(EventLoop<'static, ForgeState>); |
| 29 | impl Default for Forge { |
| 30 | /// Create an instance on forge. |
| 31 | fn default() -> Self { |