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Method UpdateWindowManualResize

ImGUI GLFW Tutorial/imgui/imgui.cpp:5367–5495  ·  view source on GitHub ↗

Handle resize for: Resize Grips, Borders, Gamepad Return true when using auto-fit (double click on resize grip)

Source from the content-addressed store, hash-verified

5365// Handle resize for: Resize Grips, Borders, Gamepad
5366// Return true when using auto-fit (double click on resize grip)
5367static bool ImGui::UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4], const ImRect& visibility_rect)
5368{
5369 ImGuiContext& g = *GImGui;
5370 ImGuiWindowFlags flags = window->Flags;
5371
5372 if ((flags & ImGuiWindowFlags_NoResize) || (flags & ImGuiWindowFlags_AlwaysAutoResize) || window->AutoFitFramesX > 0 || window->AutoFitFramesY > 0)
5373 return false;
5374 if (window->WasActive == false) // Early out to avoid running this code for e.g. an hidden implicit/fallback Debug window.
5375 return false;
5376
5377 bool ret_auto_fit = false;
5378 const int resize_border_count = g.IO.ConfigWindowsResizeFromEdges ? 4 : 0;
5379 const float grip_draw_size = IM_FLOOR(ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f + g.FontSize * 0.2f));
5380 const float grip_hover_inner_size = IM_FLOOR(grip_draw_size * 0.75f);
5381 const float grip_hover_outer_size = g.IO.ConfigWindowsResizeFromEdges ? WINDOWS_HOVER_PADDING : 0.0f;
5382
5383 ImVec2 pos_target(FLT_MAX, FLT_MAX);
5384 ImVec2 size_target(FLT_MAX, FLT_MAX);
5385
5386 // Resize grips and borders are on layer 1
5387 window->DC.NavLayerCurrent = ImGuiNavLayer_Menu;
5388
5389 // Manual resize grips
5390 PushID("#RESIZE");
5391 for (int resize_grip_n = 0; resize_grip_n < resize_grip_count; resize_grip_n++)
5392 {
5393 const ImGuiResizeGripDef& def = resize_grip_def[resize_grip_n];
5394 const ImVec2 corner = ImLerp(window->Pos, window->Pos + window->Size, def.CornerPosN);
5395
5396 // Using the FlattenChilds button flag we make the resize button accessible even if we are hovering over a child window
5397 bool hovered, held;
5398 ImRect resize_rect(corner - def.InnerDir * grip_hover_outer_size, corner + def.InnerDir * grip_hover_inner_size);
5399 if (resize_rect.Min.x > resize_rect.Max.x) ImSwap(resize_rect.Min.x, resize_rect.Max.x);
5400 if (resize_rect.Min.y > resize_rect.Max.y) ImSwap(resize_rect.Min.y, resize_rect.Max.y);
5401 ImGuiID resize_grip_id = window->GetID(resize_grip_n); // == GetWindowResizeCornerID()
5402 ButtonBehavior(resize_rect, resize_grip_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_NoNavFocus);
5403 //GetForegroundDrawList(window)->AddRect(resize_rect.Min, resize_rect.Max, IM_COL32(255, 255, 0, 255));
5404 if (hovered || held)
5405 g.MouseCursor = (resize_grip_n & 1) ? ImGuiMouseCursor_ResizeNESW : ImGuiMouseCursor_ResizeNWSE;
5406
5407 if (held && g.IO.MouseDoubleClicked[0] && resize_grip_n == 0)
5408 {
5409 // Manual auto-fit when double-clicking
5410 size_target = CalcWindowSizeAfterConstraint(window, size_auto_fit);
5411 ret_auto_fit = true;
5412 ClearActiveID();
5413 }
5414 else if (held)
5415 {
5416 // Resize from any of the four corners
5417 // We don't use an incremental MouseDelta but rather compute an absolute target size based on mouse position
5418 ImVec2 clamp_min = ImVec2(def.CornerPosN.x == 1.0f ? visibility_rect.Min.x : -FLT_MAX, def.CornerPosN.y == 1.0f ? visibility_rect.Min.y : -FLT_MAX);
5419 ImVec2 clamp_max = ImVec2(def.CornerPosN.x == 0.0f ? visibility_rect.Max.x : +FLT_MAX, def.CornerPosN.y == 0.0f ? visibility_rect.Max.y : +FLT_MAX);
5420 ImVec2 corner_target = g.IO.MousePos - g.ActiveIdClickOffset + ImLerp(def.InnerDir * grip_hover_outer_size, def.InnerDir * -grip_hover_inner_size, def.CornerPosN); // Corner of the window corresponding to our corner grip
5421 corner_target = ImClamp(corner_target, clamp_min, clamp_max);
5422 CalcResizePosSizeFromAnyCorner(window, corner_target, def.CornerPosN, &pos_target, &size_target);
5423 }
5424

Callers

nothing calls this directly

Calls 11

ImMaxFunction · 0.70
ImLerpFunction · 0.70
ImSwapFunction · 0.70
ImVec2Function · 0.70
ImClampFunction · 0.70
GetResizeBorderRectFunction · 0.70
ImMinFunction · 0.70
ImFloorFunction · 0.70
GetIDMethod · 0.45

Tested by

no test coverage detected