| 4320 | } |
| 4321 | |
| 4322 | void ImDrawDataBuilder::FlattenIntoSingleLayer() |
| 4323 | { |
| 4324 | int n = Layers[0].Size; |
| 4325 | int size = n; |
| 4326 | for (int i = 1; i < IM_ARRAYSIZE(Layers); i++) |
| 4327 | size += Layers[i].Size; |
| 4328 | Layers[0].resize(size); |
| 4329 | for (int layer_n = 1; layer_n < IM_ARRAYSIZE(Layers); layer_n++) |
| 4330 | { |
| 4331 | ImVector<ImDrawList*>& layer = Layers[layer_n]; |
| 4332 | if (layer.empty()) |
| 4333 | continue; |
| 4334 | memcpy(&Layers[0][n], &layer[0], layer.Size * sizeof(ImDrawList*)); |
| 4335 | n += layer.Size; |
| 4336 | layer.resize(0); |
| 4337 | } |
| 4338 | } |
| 4339 | |
| 4340 | static void SetupViewportDrawData(ImGuiViewportP* viewport, ImVector<ImDrawList*>* draw_lists) |
| 4341 | { |