| 659 | |
| 660 | |
| 661 | std::unordered_map<std::string, DebugRegister> LldbAdapter::ReadAllRegisters() |
| 662 | { |
| 663 | std::unordered_map<std::string, DebugRegister> result; |
| 664 | |
| 665 | SBThread thread = m_process.GetSelectedThread(); |
| 666 | if (!thread.IsValid()) |
| 667 | return result; |
| 668 | |
| 669 | size_t frameCount = thread.GetNumFrames(); |
| 670 | if (frameCount == 0) |
| 671 | return result; |
| 672 | |
| 673 | SBFrame frame = thread.GetFrameAtIndex(0); |
| 674 | if (!frame.IsValid()) |
| 675 | return result; |
| 676 | |
| 677 | size_t regIndex = 0; |
| 678 | SBValueList regGroups = frame.GetRegisters(); |
| 679 | size_t numGroups = regGroups.GetSize(); |
| 680 | for (size_t i = 0; i < numGroups; i++) |
| 681 | { |
| 682 | SBValue regGroupInfo = regGroups.GetValueAtIndex(i); |
| 683 | if (!regGroupInfo.IsValid()) |
| 684 | continue; |
| 685 | |
| 686 | size_t numRegs = regGroupInfo.GetNumChildren(); |
| 687 | for (size_t j = 0; j < numRegs; j++) |
| 688 | { |
| 689 | SBValue reg = regGroupInfo.GetChildAtIndex(j); |
| 690 | // TODO: register width and internal index |
| 691 | // Right now we basically rely on LLDB to always return the registers in the same order |
| 692 | |
| 693 | // SBValue::GetName() sometimes returns NULL on the second call. So we must get its value only once and save |
| 694 | // it. Calling it twice causes problem. |
| 695 | const char* regNameStr = reg.GetName(); |
| 696 | if (reg.IsValid() && (regNameStr != nullptr)) |
| 697 | { |
| 698 | std::string regName(regNameStr); |
| 699 | if (!regName.empty()) |
| 700 | result[regName] = DebugRegister(regName, reg.GetValueAsUnsigned(), reg.GetByteSize() * 8, regIndex++); |
| 701 | } |
| 702 | } |
| 703 | } |
| 704 | return result; |
| 705 | } |
| 706 | |
| 707 | |
| 708 | DebugRegister LldbAdapter::ReadRegister(const std::string& name) |
no test coverage detected