(boolean isInverse)
| 1340 | private int languageIndex = 0; |
| 1341 | |
| 1342 | public void switchLanguage(boolean isInverse) { |
| 1343 | // 分析有多少种语言 |
| 1344 | createLanguagesName(); |
| 1345 | Class<VStage> nowStage = (Class<VStage>) stage.getClass(); |
| 1346 | if (isInverse) {//如果反方向轮训 |
| 1347 | if (languageIndex == 0) { |
| 1348 | languageIndex = languageNames.size - 1; |
| 1349 | } else { |
| 1350 | languageIndex--; |
| 1351 | } |
| 1352 | } else { |
| 1353 | if (languageIndex == languageNames.size - 1) { |
| 1354 | languageIndex = 0; |
| 1355 | } else { |
| 1356 | languageIndex++; |
| 1357 | } |
| 1358 | } |
| 1359 | language = languageNames.get(languageIndex); |
| 1360 | bundle = null; |
| 1361 | setResources(resource); |
| 1362 | clearAllUI(null);//销毁原界面 |
| 1363 | setStage(nowStage); |
| 1364 | Gdx.app.error("Var3D Studio消息", "切换语言为:" + language); |
| 1365 | } |
| 1366 | |
| 1367 | public void writePNG(final FileHandle file, final Pixmap pixmap) { |
| 1368 | try { |
no test coverage detected