| 120 | } |
| 121 | |
| 122 | void Scene::commit() |
| 123 | { |
| 124 | // If no static/instanced meshes have been added or removed since the last commit(), check to see if any |
| 125 | // instanced meshes have had their transforms updated. |
| 126 | if (!mHasChanged) |
| 127 | { |
| 128 | for (const auto& instancedMesh : mInstancedMeshes[0]) |
| 129 | { |
| 130 | if (instancedMesh->hasChanged()) |
| 131 | { |
| 132 | mHasChanged = true; |
| 133 | break; |
| 134 | } |
| 135 | } |
| 136 | } |
| 137 | |
| 138 | // If something changed in the scene, increment the version. |
| 139 | if (mHasChanged) |
| 140 | { |
| 141 | mVersion++; |
| 142 | } |
| 143 | |
| 144 | mStaticMeshes[0] = mStaticMeshes[1]; |
| 145 | mInstancedMeshes[0] = mInstancedMeshes[1]; |
| 146 | |
| 147 | for (const auto& instancedMesh : mInstancedMeshes[0]) |
| 148 | { |
| 149 | instancedMesh->commit(*this); |
| 150 | } |
| 151 | |
| 152 | // Update materials if needed |
| 153 | for (const auto& staticMesh : mStaticMeshes[0]) |
| 154 | { |
| 155 | auto phononStaticMesh = static_cast<StaticMesh*>(staticMesh.get()); |
| 156 | if (phononStaticMesh->isMarkedToUpdateMaterials()) |
| 157 | { |
| 158 | memcpy(phononStaticMesh->materials(), phononStaticMesh->materialsToUpdate().data(), phononStaticMesh->numMaterials() * sizeof(Material)); |
| 159 | phononStaticMesh->unmarkToUpdateMaterials(); |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | // The scene will be considered unchanged until something is changed subsequently. |
| 164 | mHasChanged = false; |
| 165 | } |
| 166 | |
| 167 | uint32_t Scene::version() const |
| 168 | { |