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Function create

fmod/src/reverb_effect.cpp:197–203  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

195}
196
197FMOD_RESULT F_CALL create(FMOD_DSP_STATE* state)
198{
199 state->plugindata = new State();
200 reset(state);
201 lazyInit(state, 0, 0);
202 return FMOD_OK;
203}
204
205FMOD_RESULT F_CALL release(FMOD_DSP_STATE* state)
206{

Callers 15

HRTFDatabaseMethod · 0.50
SimulationDataMethod · 0.50
CSceneMethod · 0.50
bakeReflectionsMethod · 0.50
SimulationManagerMethod · 0.50
bakeMethod · 0.50
BENCHMARKFunction · 0.50
BENCHMARKFunction · 0.50

Calls 2

resetFunction · 0.70
lazyInitFunction · 0.70

Tested by 8

loadMeshFunction · 0.40
ITESTFunction · 0.40
ITESTFunction · 0.40
ITESTFunction · 0.40
ITESTFunction · 0.40
ITESTFunction · 0.40
ITESTFunction · 0.40
ITESTFunction · 0.40