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hub / github.com/ValveSoftware/source-sdk-2013 / Smack

Method Smack

src/game/shared/tf/tf_weaponbase_melee.cpp:702–790  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Note: Think function to delay the impact decal until the animation is finished playing. -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 9

GetWeaponIDFunction · 0.85
GetCurrentCommandMethod · 0.80
GetPerLifeCounterKVMethod · 0.80
SetPerLifeCounterKVMethod · 0.80
StartLagCompensationMethod · 0.45
CountMethod · 0.45
IsAliveMethod · 0.45
AwardAchievementMethod · 0.45
FinishLagCompensationMethod · 0.45

Tested by

no test coverage detected