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hub / github.com/ValveSoftware/source-sdk-2013 / WeaponSoundUpdate

Method WeaponSoundUpdate

src/game/shared/tf/tf_weapon_minigun.cpp:1381–1496  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Ensures the correct sound (including silence) is playing for current weapon state. -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 7

AssertFunction · 0.85
SoundChangePitchMethod · 0.80
SoundChangeVolumeMethod · 0.80
RemapValClampedFunction · 0.50
SoundDestroyMethod · 0.45
SoundCreateMethod · 0.45
PlayMethod · 0.45

Tested by

no test coverage detected