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hub / github.com/ValveSoftware/source-sdk-2013 / PhysicsRunThink

Method PhysicsRunThink

src/game/shared/physics_main_shared.cpp:1883–1922  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Runs thinking code if time. There is some play in the exact time the think function will be called, because it is called before any movement is done in a frame. Not used for pushmove objects, because they must be exact. Returns false if the entity removed itself. Output : Returns true on success, false on fail

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Callers 3

RunPreThinkMethod · 0.80
Physics_SimulateEntityFunction · 0.80
RunPreThinkMethod · 0.80

Calls 1

CountMethod · 0.45

Tested by

no test coverage detected