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hub / github.com/ValveSoftware/source-sdk-2013 / Init

Method Init

src/game/shared/hl2mp/weapon_physcannon.cpp:685–725  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Input : *pPlayer - *pObject - -----------------------------------------------------------------------------

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Callers 7

SimulateMethod · 0.45
PlayerPickupObjectFunction · 0.45
PuntVPhysicsMethod · 0.45
UpdateObjectMethod · 0.45
StartEffectsMethod · 0.45
DoEffectHoldingMethod · 0.45
DoEffectLaunchMethod · 0.45

Calls 12

Pickup_OnPhysGunPickupFunction · 0.85
EnableSprintMethod · 0.80
SetUseEntityMethod · 0.80
ToBasePlayerFunction · 0.50
GetActiveWeaponMethod · 0.45
HolsterMethod · 0.45
GetCollisionGroupMethod · 0.45
SetCollisionGroupMethod · 0.45
SetIgnorePitchMethod · 0.45
SetAngleAlignmentMethod · 0.45
VPhysicsGetObjectMethod · 0.45
AttachEntityMethod · 0.45

Tested by

no test coverage detected