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hub / github.com/ValveSoftware/source-sdk-2013 / CheckThrowPosition

Method CheckThrowPosition

src/game/shared/hl2mp/weapon_frag.cpp:395–406  ·  view source on GitHub ↗

check a throw from vecSrc. If not valid, move the position back along the line to vecEye

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Callers

nothing calls this directly

Calls 5

UTIL_TraceHullFunction · 0.85
DidHitMethod · 0.80
VectorClass · 0.50
GetCollisionGroupMethod · 0.45

Tested by

no test coverage detected