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hub / github.com/ValveSoftware/source-sdk-2013 / CheckFalling

Method CheckFalling

src/game/shared/gamemovement.cpp:3919–3985  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Determine if the player has hit the ground while falling, apply damage, and play the appropriate impact sound. -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 7

IsDeadFunction · 0.85
MoveHelperFunction · 0.85
GetGroundEntityMethod · 0.45
GetWaterLevelMethod · 0.45
IsFloatingMethod · 0.45
PlayerFallingDamageMethod · 0.45
PlayerSetAnimationMethod · 0.45

Tested by

no test coverage detected