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hub / github.com/ValveSoftware/source-sdk-2013 / GetIntensity

Method GetIntensity

src/game/shared/choreoevent.cpp:882–906  ·  view source on GitHub ↗

For a given time, computes 0->1 intensity value for the slider ----------------------------------------------------------------------------- Purpose: Input : time - Output : float -----------------------------------------------------------------------------

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Callers 15

ProcessVisemesMethod · 0.45
AddFlexAnimationMethod · 0.45
ProcessExpressionMethod · 0.45
ProcessFlexAnimationMethod · 0.45
ProcessVisemesMethod · 0.45
GetSceneRampIntensityMethod · 0.45
_GetIntensityMethod · 0.45
GetRampIntensityMethod · 0.45

Calls 9

clampFunction · 0.85
VectorLerpFunction · 0.85
AssertFunction · 0.85
GetCurveTypeMethod · 0.80
GetSceneRampIntensityMethod · 0.80
CurveHasEndTimeMethod · 0.45
GetDefaultCurveTypeMethod · 0.45

Tested by

no test coverage detected