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hub / github.com/ValveSoftware/source-sdk-2013 / BeamCreatePredictable

Method BeamCreatePredictable

src/game/shared/beam_shared.cpp:562–577  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Input : *pSpriteName - &origin - animate - Output : CSprite -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 3

BeamInitMethod · 0.80
SetPlayerSimulatedMethod · 0.80
SetOwnerEntityMethod · 0.45

Tested by

no test coverage detected