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hub / github.com/ValveSoftware/source-sdk-2013 / SetPlayerUnderwater

Method SetPlayerUnderwater

src/game/shared/baseplayer_shared.cpp:2043–2063  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: data accessor ensure that for every emitsound there is a matching stopsound -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 1

HapticSetDragFunction · 0.85

Tested by

no test coverage detected