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hub / github.com/ValveSoftware/source-sdk-2013 / SetIdealActivity

Method SetIdealActivity

src/game/shared/basecombatweapon_shared.cpp:2393–2427  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Sets the ideal activity for the weapon to be in, allowing for transitional animations inbetween Input : ideal - activity to end up at, ideally -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 2

SelectWeightedSequenceFunction · 0.85
FindTransitionSequenceFunction · 0.85

Tested by

no test coverage detected