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hub / github.com/ValveSoftware/source-sdk-2013 / InitFromEntity

Method InitFromEntity

src/game/server/util.cpp:1959–1984  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Initialize the matrix from an entity Input : *pEntity - -----------------------------------------------------------------------------

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Callers 10

GetPelletWorldCoordsMethod · 0.80
AddPelletMethod · 0.80
SetParentMethod · 0.80
InitMethod · 0.80
AimPrimaryWeaponMethod · 0.80
WorldBarrelPositionMethod · 0.80
UpdateMatrixMethod · 0.80
UpdateMatrixMethod · 0.80
WorldBarrelPositionMethod · 0.80

Calls 6

SetupMatrixOrgAnglesMethod · 0.80
GetBaseAnimatingMethod · 0.45
GetModelPtrMethod · 0.45
GetAttachmentMethod · 0.45
GetAbsOriginMethod · 0.45
GetAbsAnglesMethod · 0.45

Tested by

no test coverage detected