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hub / github.com/ValveSoftware/source-sdk-2013 / StartSchedule

Method StartSchedule

src/game/server/scripted.cpp:1725–1844  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Make the entity carry out the scripted instructions, but without destroying the NPC's state. -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 15

AssertFunction · 0.85
SetHintTypeMethod · 0.80
AddIncludePositionMethod · 0.80
GetSleepStateMethod · 0.80
ForceDecisionThinkMethod · 0.80
SetEnemyMethod · 0.80
GetMoveTypeMethod · 0.80
DevMsgFunction · 0.70
FindEntityGenericMethod · 0.45
SetGroupMethod · 0.45
GetAbsOriginMethod · 0.45
WakeMethod · 0.45

Tested by

no test coverage detected