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hub / github.com/ValveSoftware/source-sdk-2013 / ProcessEvent

Method ProcessEvent

src/game/server/sceneentity.cpp:3485–3510  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Called every frame that an event is active (Start/EndEvent as also called) Input : *event - Output : Returns true on success, false on failure. -----------------------------------------------------------------------------

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Callers 1

ContinueProcessingMethod · 0.45

Calls 5

AssertFunction · 0.85
GetSubSceneMethod · 0.80
SimulationFinishedMethod · 0.80
GetTypeMethod · 0.45
ThinkMethod · 0.45

Tested by

no test coverage detected