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hub / github.com/ValveSoftware/source-sdk-2013 / GetSoundNameForPlayer

Method GetSoundNameForPlayer

src/game/server/sceneentity.cpp:1624–1696  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Input : *event - which event player - which recipient buf, buflen: where to put the data Output : Returns true if the sound should be played/prefetched -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 9

AssertFunction · 0.85
GetCloseCaptionTypeMethod · 0.80
GetParametersMethod · 0.80
IsPlayerMethod · 0.45
GetSceneSoundTokenMethod · 0.45
entindexMethod · 0.45
GetBoolMethod · 0.45

Tested by

no test coverage detected