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hub / github.com/ValveSoftware/source-sdk-2013 / DispatchStartMoveTo

Method DispatchStartMoveTo

src/game/server/sceneentity.cpp:1568–1571  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Move to spot/actor FIXME: Need to allow this to take arbitrary amount of time and pause playback while waiting for actor to move into position Input : *actor - *parameters - -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 1

AddSceneEventMethod · 0.45

Tested by

no test coverage detected