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hub / github.com/ValveSoftware/source-sdk-2013 / HandleAnyCollisionInteractions

Method HandleAnyCollisionInteractions

src/game/server/props.cpp:562–644  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Handle special physgun interactions Input : index - *pEvent - -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 14

AngleVectorsFunction · 0.85
UTIL_TraceLineFunction · 0.85
PhysCallbackImpulseFunction · 0.85
UTIL_RemoveFunction · 0.85
VectorRotateFunction · 0.50
DotProductFunction · 0.50
IsWorldMethod · 0.45
MyNPCPointerMethod · 0.45
IRelationTypeMethod · 0.45
GetPositionMethod · 0.45
GetHitboxBoneMethod · 0.45

Tested by

no test coverage detected