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hub / github.com/ValveSoftware/source-sdk-2013 / GetRootPhysicsObjectForBreak

Method GetRootPhysicsObjectForBreak

src/game/server/props.cpp:1599–1602  ·  view source on GitHub ↗

Get the root physics object from which all broken pieces will derive their positions and velocities

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Callers

nothing calls this directly

Calls 3

GetNumBoneFollowersMethod · 0.80
GetBoneFollowerMethod · 0.80
VPhysicsGetObjectMethod · 0.45

Tested by

no test coverage detected