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hub / github.com/ValveSoftware/source-sdk-2013 / CheckMovingGround

Method CheckMovingGround

src/game/server/player_command.cpp:93–123  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Checks if the player is standing on a moving entity and adjusts velocity and basevelocity appropriately Input : *player - frametime - -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 7

GetFlagsMethod · 0.45
GetGroundEntityMethod · 0.45
SetBaseVelocityMethod · 0.45
AddFlagMethod · 0.45
RemoveFlagMethod · 0.45

Tested by

no test coverage detected