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github.com/ValveSoftware/source-sdk-2013
/ GetVehicleEntity
Method
GetVehicleEntity
src/game/server/player.h:1369–1372 ·
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Source
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Callers
12
FireBullets
Method · 0.45
FVisibleThroughPortal
Method · 0.45
CWeaponLOSFilter
Method · 0.45
BestPointOnPath
Method · 0.45
HasLOSToTarget
Method · 0.45
GroundMoveLimit
Method · 0.45
DoBodyLean
Method · 0.45
MaintainLookTargets
Method · 0.45
UTIL_PredictedPosition
Function · 0.45
FVisible
Method · 0.45
InnateWeaponLOSCondition
Method · 0.45
IsCoverPosition
Method · 0.45
Calls
1
Get
Method · 0.45
Tested by
no test coverage detected