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hub / github.com/ValveSoftware/source-sdk-2013 / BodyTarget

Method BodyTarget

src/game/server/player.cpp:6910–6924  ·  view source on GitHub ↗

------------------------------------------------------------------------------ Purpose : Add noise to BodyTarget() to give enemy a better chance of getting a clear shot when the player is peeking above a hole or behind a ladder (eventually the randomly-picked point along the spine will be one that is exposed above the hole or between rungs of a ladder.) Input : Output : ------------------------

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Callers 11

RadiusDamageMethod · 0.45
ApplyToEntityMethod · 0.45
RadiusDamageMethod · 0.45
RunTaskMethod · 0.45
FInAimConeMethod · 0.45
ExplodeMethod · 0.45
PushEntityMethod · 0.45
PushThinkMethod · 0.45
AutoaimDeflectionMethod · 0.45

Calls 2

GetVehicleEntMethod · 0.45
RandomFloatMethod · 0.45

Tested by

no test coverage detected