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hub / github.com/ValveSoftware/source-sdk-2013 / StepSimulationThink

Method StepSimulationThink

src/game/server/physics_main.cpp:1604–1676  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Run regular think and latch off angle/origin changes so we can interpolate them on the server to fake simulation Input : *step - -----------------------------------------------------------------------------

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Callers

nothing calls this directly

Calls 4

AngleQuaternionFunction · 0.85
UpdateStepOriginMethod · 0.80
InitMethod · 0.45
LengthSqrMethod · 0.45

Tested by

no test coverage detected