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github.com/ValveSoftware/source-sdk-2013
/ AttachObject
Method
AttachObject
src/game/server/physgun.cpp:1213–1252 ·
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Source
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Callers
9
ClientThink
Method · 0.45
ApplyShake
Method · 0.45
StartTouch
Method · 0.45
CreateVPhysics
Method · 0.45
ActivateForce
Method · 0.45
Activate
Method · 0.45
BecomePenetrationSolver
Method · 0.45
AttachEntity
Method · 0.45
CannisterActivate
Method · 0.45
Calls
11
Msg
Function · 0.85
Pickup_OnPhysGunPickup
Function · 0.85
GetMoveType
Method · 0.80
ToBasePlayer
Function · 0.70
VPhysicsGetObject
Method · 0.45
AttachEntity
Method · 0.45
GetMass
Method · 0.45
GetFloat
Method · 0.45
SetMaxVelocity
Method · 0.45
GetAbsOrigin
Method · 0.45
Wake
Method · 0.45
Tested by
no test coverage detected