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hub / github.com/ValveSoftware/source-sdk-2013 / AttachObject

Method AttachObject

src/game/server/physgun.cpp:1213–1252  ·  view source on GitHub ↗

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Callers 9

ClientThinkMethod · 0.45
ApplyShakeMethod · 0.45
StartTouchMethod · 0.45
CreateVPhysicsMethod · 0.45
ActivateForceMethod · 0.45
ActivateMethod · 0.45
AttachEntityMethod · 0.45
CannisterActivateMethod · 0.45

Calls 11

MsgFunction · 0.85
Pickup_OnPhysGunPickupFunction · 0.85
GetMoveTypeMethod · 0.80
ToBasePlayerFunction · 0.70
VPhysicsGetObjectMethod · 0.45
AttachEntityMethod · 0.45
GetMassMethod · 0.45
GetFloatMethod · 0.45
SetMaxVelocityMethod · 0.45
GetAbsOriginMethod · 0.45
WakeMethod · 0.45

Tested by

no test coverage detected