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hub / github.com/ValveSoftware/source-sdk-2013 / GetZ

Method GetZ

src/game/server/nav_generate.cpp:2831–2858  ·  view source on GitHub ↗

This approximates CNavArea::GetZ, so we can pretend our four corners delineate a nav area

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Callers 3

findFirstAreaInDirectionFunction · 0.45
StitchAreaIntoMeshMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected