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hub / github.com/ValveSoftware/source-sdk-2013 / FinishSplitEdit

Method FinishSplitEdit

src/game/server/nav_area.cpp:1380–1525  ·  view source on GitHub ↗

-------------------------------------------------------------------------------------------------------------- * Given the portion of the original area, update its internal data * The "ignoreEdge" direction defines the side of the original area that the new area does not include */

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Callers

nothing calls this directly

Calls 14

OppositeDirectionFunction · 0.85
AssertFunction · 0.85
InheritAttributesMethod · 0.80
IsOverlappingXMethod · 0.80
IsOverlappingYMethod · 0.80
AddNavAreaMethod · 0.80
GetConnectedNodeMethod · 0.80
AssignNodesMethod · 0.80
ConnectToMethod · 0.45
IsConnectedMethod · 0.45
CountMethod · 0.45
AddToTailMethod · 0.45

Tested by

no test coverage detected