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hub / github.com/ValveSoftware/source-sdk-2013 / ComputeVisibilityToMesh

Method ComputeVisibilityToMesh

src/game/server/nav_area.cpp:5580–5627  ·  view source on GitHub ↗

-------------------------------------------------------------------------------------------------------- * Determine visibility from this area to all potentially/completely visible areas in the mesh */

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Callers 1

UpdateGenerationMethod · 0.80

Calls 14

ParallelProcessFunction · 0.85
AssertFunction · 0.85
ForAllAreasInRadiusMethod · 0.80
SetPairMethod · 0.80
FOR_EACH_VECFunction · 0.70
GetFloatMethod · 0.45
EnsureCapacityMethod · 0.45
CountMethod · 0.45
FindMethod · 0.45
InvalidHandleMethod · 0.45
FastRemoveMethod · 0.45
BaseMethod · 0.45

Tested by

no test coverage detected